

Okay, and while I'm maybe asking questions outside of the appropriate venue, do either of you have a thought about how I could trouble shoot third-party pose-saving add-on Studio Library (for Maya)? At 1.7 it was saving lower body joint info but not upper body info. Is this a known issue? Is it something you think you will bring back as part of the bridge functionality, support for characters beyond the Genesis series? I had success with both Genesis generations I bridged over (2 and 8). When I tried to bridge them over, on the Maya side, Maya just brings in whatever the last Genesis model that was sent to bridge. Predatron's LoRez figures (Loretta Lorez, Lorenzo Lorez) and all Victoria versions I tried (3, 4.2) no longer transfer. but now some figures that had been exportable at DtoM bridge 1.7 are no longer being recognized by the bridge in 1.8. I don't know if this is the appropriate place to mention new issues, or if that should be a new/separate issue posted. With at least one male/female set of characters I can get my work needs handled. Success! And thank you both for your ongoing work with this. Apparently not, as the changes seem to be active.įirst off, Genesis8 male and female now do seem to transfer from Daz to Maya at the outgoing Daz scale into Maya. Knowing as little as I do, I first wondered if I would have to manually apply your updates/fixes. I'm getting the absolute vice grip from work/life stuff at the moment, so I have only been able to test this out in the last couple of days. Samja圓D, I didn't see that you had responded (the very same day!) until about 2 weeks ago. In this image, I have shown two exports one at 100% and one at 33% the cube is represented by a scale of 180 for Thank you both for your responses. The old version of the bridge if I recall correctly was handling scale incorrectly so the numbers may have changed. Now about your issue about scaling, I can look more deeply if this hasn't fixed your issue it will now export at scale of what you had in Daz. You can also import multiple characters as you see fit.

Should be as simple as pressing auto import now and it will import in. The export should not export as FIG or ENV and now export by Asset Name instead. So about your issue with the export, some changes were made in this branch which is still in need of testing. This project is open source though! So hopefully with more development internally we will see like-minded developers adding support to this bridge as well. While we are small team made out of two developers for the bridges we are working hard to support all the bridges. I am the Project lead and Technical Artist for the Bridge Team.
